The tnMUD project is a customizable and adaptable MUD (multi-user dungeon) server featuring modularity and flexibility.
You may wonder why this MUD server was created, given the abundance of others. The answer lies in the fact that the developer wanted to make their own MUD, but they struggled with MUDOS and Lima mudlib as well as some DIKU-based codebases.
tnMUD provides several key features that set it apart from other MUD servers. Firstly, creating new areas is a breeze as it can be done by writing a new module, which will take care of the creation. Everything is loaded from an XML file, which means areas can be written in one big file or in many small files. The XML format makes it clear and editable in any plain-text editor.
Moreover, new object's behavior is done through the actions, and object's parameters are stored as attributes (string or integers). This approach is free of the need to inherit classes for room, NPC or item, making it clearer and more straightforward. Lastly, tnMUD doesn't use any scripting language (LPC, Python, Perl), which makes it faster and more stable.
In the latest release, support for equipment, channels and room types have been added, while the color handling has been improved. Overall, tnMUD is an excellent MUD server that provides a flexible, modular, and stable platform for developing your very own MUD.
Version 0.5.1: N/A