Warehouse project is a fun and interactive game that involves shoving boxes into the right place. It tests the player's accuracy and speed in a warehouse setting.
To play Warehouse Project, you need to have ClanLib 0.7.3 installed on your computer. The latest release of Warehouse Project has introduced some improvements. The gamestate.C/.h files have been rewritten to reduce the occurrence of testing irrelevant objects. As a result, there is now noticeable improvement in delay times while "shoving" boxes.
Most instances of the Object* arrays have been removed in favor of the new TLIST and TMAP types. This allows for more logical searching of loaded tiles. It is no longer necessary to loop through the entire list if the X,Y location is known.
The latest release has resolved a configure/make issue that spawned from a ClanLib flag handling change. ClanLib testing has been added to the configure.ac, and the game now uses the automatically generated flags.
If you were snagged by the previous version, the good news is that Warehouse Project now compiles against the ClanLib-0.7 branch. However, this also means that you need to have >=clanlib-0.7 installed to play the game.
The game now pays attention to the -DDATADIR compile flag, allowing for more UNIX-friendly file installation. This can be easily implemented using the prefix= and datadir= configure options. Overall, the latest release of Warehouse Project brings some significant improvements that make the game more enjoyable to play.
Version 0.0.2: N/A