Quadromania is a C-based board game developed with SDL.
You can choose the amount of colours to be used in the game and the initial rotations. To play, simply click on the center point of a 3x3 tile set to exchange it while following the above-stated rules. However, be careful not to reach the maximum limit of turns before restoring the board with red stones.
The Quadromania project is still a work in progress, but the current alpha release is playable and functional. Unfortunately, the developer lacks time and resources to continue with its development.
Requirements for playing the game include the GNU C Compiler, preferably version 3.2, although it also works with older compilers. You also need GNU Make, SDL, and SDL_image.
In the latest release, the game logic has been improved, and the number of turns to be used is now limited. There is also a Game Over screen and an instructions screen to aid players.
Version 0.2: N/A