Stardust is a space-themed computer game that simulates space flight.
The core goal of Stardust is to create a 3D-Space Fight Game that is open source, portable, and expandable while simulating space flight kinematics with utmost accuracy. The developer's primary motivation was to build a game that would offer an action-oriented gameplay experience with elements of strategy.
Players can move around a 3D space, firing lasers or torpedoes at their enemies, and engage in battle. But the game also allows users to give orders to their unit or collaborate with other players via the net. This adds a layer of strategy and teamwork to the game, making it more challenging and entertaining.
To play Stardust, some requirements must be met. These include libxml2 2.4.19, Mesa, Simple DirectMedia Layer 1.2.1, zlib 1.1.4, and libtiff 3.5.5, which are all essential for a smooth gaming experience.
The latest release of Stardust comes with several exciting features. These include integration of a patch (Gna[patch #113]) from "mbrody," which nulls out angular velocities in unassisted flight mode. This feature improves game control and consistency in IWar2. The release also comes with support for the keypad and joystick, which increases flexibility and enhances gameplay.
In summary, Stardust is a fantastic game that provides an enjoyable and immersive space flight experience. The game's blend of action and strategy makes it more engaging, and the features provided in this latest release make it even more exciting. Anyone who wants to enjoy a thrilling space flight game should give Stardust a try.
Version 0.1.12: N/A